Pixelshire Update : July

PIXELSHIRE

Vasilis

7/30/20261 min read

Dev Log – July Update

Hey @everyone, I hope you’re all doing well!

To be honest, I was hoping to share some news regarding the Steam backend, but I don’t have anything concrete to announce yet. I’m still waiting for some developments, and I’ll update you as soon as I have something worth sharing.

On the development side, work is continuing on the Steam and Nintendo Switch 1-2 versions. I’m currently improving and reworking several systems that had underlying problems to their core, while also fixing issues throughout the rest of the game.

If everything goes well, I may begin a small closed testing phase toward the end of the year. Nothing is confirmed yet, but once the game is ready, I’ll share more information with those of you who would like to help test it and find bugs.

Thank you for your patience and continued support. I know things have been quiet lately. There isn’t much exciting to show right now in terms of new features or content, but a lot of important technical work is happening behind the scenes.

— Vasilis


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Email:

vasilisk@kappa-bits.com

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